Exploder is a Unity library that allows you to explode any mesh in real-time. It does not require any kind of precalculation or pregenerated prefabs, just tag your favorite game object and call method Explode from the script. Exploder very efficiently cuts all meshes inside the radius into small pieces in one or few frames depending on your settings.


  • works with Unity3.5/4.x free
  • full source code included
  • 2 simple scenes for start
  • 1 complex FPS scene with three weapons
  • skinned mesh support
  • explode 2d sprites (tested with 2d toolkit)
  • vertex color support
  • example in JavaScript